Anno 1602 cheats. Anno 1503 Cheats, Cheat Codes, Hints, Tips

Anno 1602 Cheats, Cheat Codes, Hints, Tips

Anno 1602 cheats

Earlier versions shipped with a printed manual. Secondary production is often needed to process these into useful goods. Buildings, except houses, have an operating cost, which needs to be met. . The single player works fine because when you hit the single player button it loads it within the same screen.

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1602 A.D. Cheats, Codes, and Secrets for PC

Anno 1602 cheats

Happier residents may allow taxes to be increased, and will eventually fill available housing space. It includes aspects of exploration, combat, diplomacy and trade. Alternatively, both industries need access to a Market place or Warehouse on the same island. Most buildings need to be linked with roads. Mildly annoyed residents will not develop their houses.

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1602 A.D. Cheats, Codes, and Secrets for PC

Anno 1602 cheats

In some cases this can be reduced by de-activating the building. This patch is only for German versions of the expansion pack 'New Islands, New Adventures'. I've been using Winex to try this game. This can lead to temporary oddities and extreme values, notably when reloading a game. If a road connection is available, a cart will eventually run out from a nearby Warehouse or Market place, pick up the stock and return.

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Anno 1602 Cheats, Cheat Codes, Hints, Tips

Anno 1602 cheats

Associated Strategies are contained in a later section. Special crop are Cocoa, Cotton, Spices, Sugarcane, Tobacco and Vines. To add a different item, repeat the second paragraph. Load it again and you will have your money back. For example, Ore smelters require Ore and Wood to produce Iron.

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Anno 1503 Cheats, Cheat Codes, Hints, Tips

Anno 1602 cheats

Initial colonization requires a Warehouse to be built. Also you can subscribe on all new cheats that we'll find for you in the future! When you got a suitable place must be a straight line of rocks you will see a flashing quarry silhouette. You do not have to meet those demands for the current population to remain happy. All campaigns Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. For example, Settlers would like a Tavern, because it is one of the things that will allow them to upgrade to Citizens; however Settlers do not need a Tavern to remain happy Settlers. In order to develop many facilities, you will need a lot of space. Roads need to touch at least one square of one side of each building.

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Abandonware Games / Anno 1602

Anno 1602 cheats

It is important to differentiate between demands and needs. Appendix B shows Production Links, appendix D shows Production Efficiency. To find all the latest cheats, guides, hints and tips, visit CheatCodes. Later in the game, after the computer had settled that same island, I went and looked at it and bingo, the computer had dropped a gold mine in one of the mountainsides. If you want another item, just type in another number and press enter and A. Means if one of your inhabitant-groups says you get 500 gold it would mean you'll have these within 60 seconds. Demands are those things the population want to upgrade their houses.

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ANNO 1602 Cheats

Anno 1602 cheats

Once someone produced the first tools, their stock gets down until they have to buy from someone who sells them. Primary production involves growing and harvesting crops or livestock, or mining. A prompt will appear at the bottom left corner of the screen. Jetzt bewegt man den Mauszeiger auf den Kontor und drückt ß bzw. Ships may need repairs if they become damaged, which requires repair materials Cloth and Wood. Then enter in the same code except press the desired item instead of 2061.

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Anno 1602 (walkthrough)

Anno 1602 cheats

Effect Code Alcohol 18 Bricks 24 Cannons 13 Cigars 15 Clothing 20 Cocoa 17 Corn 08 Cows 07 Fabric 19 Flour 09 Food 14 Gold 03 Guns 12 Iron 10 Iron-ore 02 Jewelry 21 Spices 16 Sugar Cane 05 Swords 11 Tobacco 06 Tools 22 Wood 23 Wool 04. Some of these reflect laziness on the part of the author, some reflect inconsistency between the game and manual, others reflect translations of words from one language version of the game to another. Buildings that produce items will store them in the building after production. The second case applies to most basic farm types, Ore smelting, and shipyards. There are five levels, starting from Pioneer, which is what you get when you build new housing.

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